There’s something wrong with my left FK arm rig. It’s hard to rotate it on the y-axis and clearing the pose rotation doesn’t move it back to the original pose. It works okay on the right side though.
L.CTRL_fkArm.000 is the name of the bone with the problem. Hope you guys can help.
I do not know if this is the issue but the structure of the rig is not symetrical
The RHS R.CTRL_fkArm is parented to R.DEF-Shoulder
The LHS L.CTRL_fkArm.000 is parented to L.DEF_arm.000 {there is no L.CTRL_fkArm}
I cannot change the parenting to see if this would help but maybe you know how to change it!