Legend of Zelda Shield

Hey guys, this is my latest render, please help me increase my skills by telling me what I’ve got right and wrong. Thanks a lot!

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hey @ScaleXYZ nice render here. You’ve done great if you are just aiming for realistic picture.

Maybe it’s gonna be better if you add curve to the contour of the shield. Shield is rarely flat.

Ah, yes, now that you point it out, it is too flat. Thank you!

I’m no moss expert but it feels odd to me that it’s only on the edges like that feels like it should be creeping into the shield unevenly to me, I also ditto the curve. But overall it looks great.

Yes! I didn’t see that until now. Thank you so much!

Are the trees in the background the focal point? If not, i’d suggest moving the light source so that the brightest point on the image is the shield.

Nice shield. I think the tree coverage is too skimpy. It would look better if you had more foilage or something making it look dense. This is just a matter of opinion. But the amount of foilage makes it look weak.

It just blows up in your face when you read it like that. Thanks.

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Thank you for the feedback, the low poly trees now are staring at me and it does make me feel weird.

AAAAAAAAAAAAAAAAAAAAAhhh! Me and my sister freakin love Zelda!! I showed her this, and she thought it super dope! I think so too, but maybe make the face of the shield less shiny. Keep up the good, nerdy work!

The rocks look good too! Nice rocky rocks

I’m honored! Thank you for your kind words.