The animation is pretty slow paced right now, and that’s because I haven’t duplicated the looped actions yet. Let me explain: Each subtrack has it’s own action, which is looped. This way, I can repeat the actions in the NLA editor infinitely so the conveyor is always running. However, each subtrack is going to take a different amount of time to complete its loop, so I’ll have to stagger the action’s NLA strip so everything matches up correctly. If it all works correctly, no subtrack should be stagnant for very long, and if one is I’ll fill the space with some of your suggestions, Laune.
Laune and Useoftoaster: I’ll be adding lots of little animations here and there, like guys pushing carts full of pieces, lego manager guys looking at clipboards and conferring with each other, that sort of stuff. Lights, sounds effects, the works, but I have a ton of animation work to do yet