Well, I was playing with the ol’ LEGOs today, and managed to come up with this, and decided to blend it since I haven’t done much with Blender lately. By the end, I hope to have the car, a driver, and scene done, maybe even a short little movie. Anywho, here’s what I have so far, it’s not much, still a lot to go.
I know it’s an early WIP, but I have a couple of early warnings for you:
The bumps on top of the pieces are too short, and your pieces are too close together to look realistic. The yellow is also too saturated, and looks bad. If those are lights, you need to make them transparent as soon as you can! Good luck with modeling a Lego project though.
Also a website suggestion:
You may want to take a look at www.ldraw.org if your interested in computer modeling of Legos.
Fixed the peg thingers, and ditched the bump mapped “LEGO”, upped the emit on the lights and toned down the alpha. Might just ditch the radiosity and stick with lamps. Added another piece. Made a slight gap between each of the pieces… Did something else, but don’t remember what…
Added most of the chassis type part (sans axles), added a 1, and couple more pieces. You may also notice the ugly black space between the red and white, no clue what caused this, and I’m trying to fix it.
Yeah, I know what you mean, but I don’t have much blending time lately, so updates are sparse.