I have been working on this Minfig appx 2 weeks or so, and its purpose is for a short film I have in mind (More on that later ) With that said, the material is pretty close to what I like in terms of style and realism, however any critiques are welcome. My main focus and reason for this post is for concerns and critiques on my model’s accuracy and finesse. I.E what could be improved. More specifically, what may be off with the Minifig’s hands.
Poly Count: 98,334 / Tris: 196,664
Cycles Render Engine || Time: 5mins 27secs on GPU (NVIDIA GTX 650 Boost TI) 333 Samples*
Scene Setup: Minifig, Plane, HDRi Light (Even out Midtones), Key & Rim Lights
Materials: Will be provided if needed (Still in the works, built from scratch)
Camera: 80mm 1080x1920 (More angles can be provided
In short, tell me what may be wrong in the fit and finish on the modeling aspect