Lego scenes build in ML-CAD and rendered in POV-Ray

Hi all,

First off, i am not sure if ill post this in the right forum. But after looking trough all different forums on Blenderartists, i thought this is the best place.

This are some LEGO scenes that i have build in the past as concept art for the LEGO universe MMOG in development. The models are build in ML-CAD, after translated to the POV-Ray script language with an little program called L3P. And after that i have made an 3D scene around the LEGO models in POV-Ray.

While LEGO is developing this game everyone can send in LEGO idea’s or models that the game developers can use as inspiration for the game, thats why i made this works.

This are some works from the time before i discovered Blender, i am curious what you guys might think of it.

First a randrom spaceship i have made.

http://bmc1aa.bay.livefilestore.com/y1pvCfCWdP9fElJ8q4wsEIhlBnwVJlfKPSzORsPBXGQn3bqBZklitA9vPPRRfFuCpgausWvlkqb4X9s7B-xCNV-Zg/MY%20space%20ship1.jpg
http://bmc1aa.bay.livefilestore.com/y1p7dDmn_B2F3SEkurWzYkAENL1u9zed_2gHjZSKGhoBn2n5tBNyry4rgxzViy3O4fdDxUc1qYJI3uy3ndPypN17Q/MY%20space%20ship3.jpg
http://bmc1aa.bay.livefilestore.com/y1paO_FhNrNzbZOaOWKb48bKTppLR2bct24-x3pgNGRyjvXU8VOmiNWhH3dpz3UFfPO1bQjPdCmcT1Zh_l41l9C6Q/MY%20space%20ship2.jpg
http://bmc1aa.bay.livefilestore.com/y1pljhRIrX5HAzttEijz9okqEvhkYNh5TqOdxPSO3N3ali_1COKJYmqLACw-aEwWIWVB04yASD632gaRT65mE6_EA/MY%20space%20ship4.jpg
http://bmc1aa.bay.livefilestore.com/y1pB2XpxRAyBGQN7RKHlUx462TA1PhEVfOUeRMK8L4KoziVBTcpg8Ov5Ffxis-95Aa_qhwsaZnK67Dp6_i8GtUceA/MY%20space%20ship5.jpg
http://bmc1aa.bay.livefilestore.com/y1p9xHGIs86n1HRFVZhJ8_iI7fGyJeUpD8l84dd8Nt1Fi1cni7NrnQ9WmT4mDWG_xhG4krjfgayp0GupyDClsGDWw/Animated%20spaceship%20%20frame%20delay%2010.gif

Now from the LEGO space skulls theme. Another spaceship and an moonbase.
Note that the 3D astriod models are real astroids. I have imported the POV-ray code from those in POV-Ray.
“3D asteroid model courtesy of Scott Hudson, Washington State University.” http://www.tricity.wsu.edu/~hudson/Research/Asteroids/models.html







And this was for the pirate concept art challenge. Its supposed to be an pirate outpost with a questgiver. Two people are just returning to the npc to get there questreward :stuck_out_tongue:




Enjoy :slight_smile:

Hi

Go with blender…

I think you’ll find it makes a big difference. Did you premodel the blocks to size, then snap them in place like you would lego? Have you tried lego creator yet?

I have tried LEGO digital designer 2 and ML-CAD, those programs come with already build in bricks (but only the ML-CAD files can be translated to POV-Ray). And like i have said before, this are works from the time before i have discovered Blender. So yes, if i ever make a a LEGO scene again i will probably use Blender now. :slight_smile:

Wow!
These look pretty good!

OOOHHHWWW This is nice work!

Reminds me of the lego games I played when I was 8 years old…

Thanks all for the comments :slight_smile:

To Doggie_B: When i was 8 years old there weren’t any LEGO games on PC. The only LEGO games that i knew off back then were played in my head and with real LEGO bricks :stuck_out_tongue:

Yeah, I know what you mean.
I didn’t get a LEGO computer game till 1995…
At which time I was __ Years old.:wink:

Ah, for those who are interested to see more of my lego models that i have made as concept art for Lego Universe", here’s the link: http://universe.lego.com/en-us/CreationLab/DisplayCreationList.aspx?SearchText=aleideka&SearchIn=