How would I do a 3rd person camera like in the lego games? (i would appreciate it if it can be done without python) If not, how would I parent a camera to a character on every axis except the y axis? thanks!
i don´t know the lego games but as far as i have seen videos on youtube it is some kind of 3d sidescroller. you may try a copy location constraint on the camera (target to player char) at the first place (that is important), where you only copy one axis, x or y depends on your blend, and a track to constraint (target to player char).
Constraints only work for bones in the bge.