I’m a Blender newbie and currently I’m working on planning my house which I intend to build. Going good so far. Anyway, I came across this situation:
I have a line which is not parallel to any axis of the coordinate system (X,Y,Z) with an unknown angle. What I want to do is lengthen the line until it intsersects another line which is parallel to the X axis. However, I need it to keep the same angle as it had. I tried to grab, scale whatever, but I can’t get it to keep the same angle. I figured that as it is possible to constrain the movement to an axis, it should also be possible to constrain the movement to an existing angle?
I tried google but couldn’t find anything. Maybe I searched the wrong terms.
Could someone help me with this please. It is not a show stopper, but I would like my plan to be as accurate as possible.
Thanks in advance.