Hello - first post.
I am doing a “flying logo” for a client and have not done 3D work for over 2 years! I come from 3D Max. I have been Blendering like a banshee for 5 days now, trying to learn this amazing app. (I moved to Linux and hence Blender, Gimp et al.)
I have a simple 21 frame animation. It has a couple of moving lights and so forth. I want to make it longer, say 81 frames (just for e.g.)
How do I stretch all the keys of all the various objects and materials so that they cover 81 frames?
I can grab each one, one by one, and stretch them - but how to do all ipo’s and all keys in all animated items at one stroke?