I believe the goal is merge the Mantaflow branch into Blender master for version 2.8. The Mantaflow branch is unifying the current smoke and liquid simulations into a single simulation type (fluid).
There is a GUI interface within Blender to set up Mantaflow simulations that is similar to how fluid simulations were set up before. The last build I tried, the Blender UI freezes while the simulation is baking though, which makes it difficult to test simulations.
Supposedly the Mantaflow branch does have viscosity implemented now in this commit, but I have not tested it yet.
I have build the latest from git hub, but i canât see any viscosity and surface tension. But I am a noob when it comes to building.
Is this âcommitâ a part of the files that I am cloning?
BTW Rlguy, I had the same problem with freeze or crash, I had to choose the cpu for rendering.
even when baking.
Sebbas remove viscosity in the next commit, maybe it was a test only. The viscosity commit only allow viscosity but you cannot configure nothing. Only you can make a simulation and see how fluid have a different viscosity.
Hi! I see the viscosity commit caused a lot of confusion ⌠in that commit I was just experimenting a bit. @RLGUY Yes, so it turns out since v0.11 mantaflow already supports viscosity. So itâs all set.
I also just pushed a bunch of commits, including new settings for âfluid diffusionâ (viscosity, surface tension) and also some secondary particle updates. Lets see how this goes, as always if you find a bug, please post to the issues tracker on Github.
First of all Sebbas, I want to say thank you for your effort to bring a better fluid / smoke simulation into Blender. Thanks a million.
I have learned to build now, but there are some expression I do not understand, when you say âpushedâ does that mean that these are in the repository now? So I could do a update?
in git, when you push a change, you upload a change. When you pull changes, you download last changes. For that reason to update git the command is git pull. But blender developers make a script that make auto all this, make update
when I did a âmake updateâ the system said that the branch is up to date. When I look at me buld it says Date: 2017-11-19
should it not say 2017-11-29? Sebbas did the changes 6 hours ago
Edit: I had to use make full to get the changes. Now there are som sweet changes
@esimacio Thanks for the nice words! Yes, @DcVertice already said it: In git, Blenders version control system, commits are local at first. Once I âpushâ them to the central repository everyone has access to them.