p9ablo
(p9ablo)
November 15, 2012, 8:16am
1
In the first .blend I have a character. Play P and:
(reds cube are character’s physic objects)
In another .blend that it is empty I load 2 scenes with
import bge
bge.logic.LibLoad("//prueba_escenario.blend", "Scene")
bge.logic.LibLoad("//modelos/personajes/base_personaje_10015.blend", "Scene")
Press P and:
Some cubes down and cross the plane. Why happen this? Why the physic is different?
mokazon
(mokazon)
November 15, 2012, 8:22am
2
this is probably an error with LibLoad - perhaps it doesnt load constraints or something?
mokazon
(mokazon)
November 15, 2012, 8:34am
4
talk to the developer of LibLoad, or submit it as a bug in the tracker (Although there is a possibility that the problem is on your end, in which case I dont know what the problem is)
p9ablo
(p9ablo)
November 15, 2012, 8:49am
5
p9ablo
(p9ablo)
February 15, 2013, 12:00pm
6
Can anyone reply in this tracker? Still no solution and I am not a big help. Download the attatchment to see the fail
http://projects.blender.org/tracker/index.php?func=detail&aid=33187&group_id=9&atid=306
Thanks
sdfgeoff
(sdfgeoff)
February 15, 2013, 8:20pm
7
Try posting a zip of blends, so others can play with your setup.
p9ablo
(p9ablo)
February 16, 2013, 3:24am
8