Light attached to camera like in nomad sculpt

So, I’ve been trying to replicate this auto light attachment to camera in blender, but sadly, I couldn’t reach any satisfactory results, any tips? I’ve already searched the entire internet but didn’t find any tutos
See an example of what I’m talking about: https://www.reddit.com/r/blenderhelp/comments/1fic7kj/light_attached_to_camera_like_in_nomad_sculpt/

Blender is not a tool for one purpose, so it won’t have the same functionality.

MatCap has similar functionality, but it’s not the same.
MatCap can also be added.

Did you watch the video MingleLinx ( on streamable)? They show how this can be done with an empty and a track-to constraint… in a tutorial…

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