I have made this simple model of tube lights and I want to make a quick little animation of the lights lighting up down the corridor in staggered fashion (one at a time).
I am thinking I need to separate the lights each into their own object and then make a single user copy of the emission material for each object. Then I could either just do staggered key frames (which I’m wondering if there is a nice, fast way to do that?) or I could use the Animation Nodes plugin which I have just installed and don’t know how to use.
Regarding AN, I saw a tutorial on using the object distance node to check the distance between 2 objects. So I could have a box (hidden to the render) sliding down the middle and have the materials light up more as the distance to the box gets smaller?
I know I can make this animation if I just sit here grinding for ages, but I’m looking for any helpful advice on how to speed the process up.
Thanks in advance!