Hello everyone,
I thought about posting this to the Finished Project forum, but it wasn’t really a project. I just wanted to model a light fixture and be able to see the kind of reflections on the wall as well as shadows.
The first pic is a close up of the light fixture - the only faking is the streakes on the ceiling, done with a texture over spotlight.
The second pic is further back with a simple object to show shadows.
I’m quite sure I used way to many lights, and the renders took quite awhile.
One question though…I used “Layer” lights, to light only those objects on the same layer as the light. I noticed when doing this that the light would cast shadows from objects not on the same layer. Is there a way to control this also?
Thanks for your time!

