On my newest image i’m having a few problems with lighting.
First off it’s indoors and right now i’m testing it with just one light through a window, but some of the light seems to be as if it’s leaking through where the wall meets the floor though it’s fastened tight together. Plus i’m using a tile texture and some edges are glowing for no reason what-so-ever and yet I don’t have it affecting the emit value.
So basically the window isn’t the only way light’s getting in like it’s supposed to.
Please help or I may have to redo the whole thing
BTW: I don’t have glow in the dark texture edges problems when I have the tile texture turned off. And I don’t know wether the floor-wall leakage is part of the second problem or one all it’s own.