Light my scene!

Hello.

I would like You to light my scene and post the results. You can find the file at the following links.

NOTE: the textures made the file too large for pasteall so I used a random site. It will request your email to send you a download link, but since I dislike such practices I suggest a temporary email address (site below).

NO TEXTURES: http://pasteall.org/blend/index.php?id=52164
10 MINUTE MAIL: https://10minutemail.com/
TEXTURES INCLUDED LINK REQUEST: https://www.filehosting.org/file/details/816038/moria_external.blend

The scene is in 2.8, EEVEE, includes volumetrics, modifiers that I turned off for you → it has a total of 500k vertices when pillar mods are on, and is mostly set up for bitmap texture use. I deleted most of the lights from the scene so there is less influence over your creativity.

(There are some procedural puddles I made. They are very basic, so if you decide to improve on them it would be great if you showed what you did.)

My initial intent was to make the scene as realistic and natural as possible. It took me way too long to reach the lighting you see at the next pasteall link, but I still don’t like it. I was hoping some of you would know how to light a scene like this realistically.

Also, if you can recommend any tutorials on good/realistic lighting it would be a lifesaver.

http://pasteall.org/pic/2cb03da0240e3673ed9fc29185a7b270

Okay, thanks and I look forward to seeing your pieces! :slight_smile: