Light ray - cycles help!

Hi blenderheads!
I am working on a christmas scene. (already) :slight_smile:

This is my model. (Textures are coming later!)

Now, I want light trays from the window.
What is the easiest way to do it?
Please help me! :slight_smile:

Youโ€™ll need to either put texture mapped planes where you want the rays to be, or grab a volume build of Blender (DingToโ€™s branch) and play around with that. Light rays are caused by light scattering through a medium.