Light showing through wall

I have some point lamps lighting through holes in my model. Does anyone know why they show through the wall?

are there holes in the geometry? I read about this problem, it occurs with buffer shadows when the geometry modeled is not very thick. Try extruding the wall out to give it some thickness and see if that fixes your problem.

It doesn’t work, but thanks anyway. I’m just learning, so I’ll just make something else. More fun that way :slight_smile: