Hello…
I am writing to ask about a lighting issue I recently encountered. Here is what occurred:
- I built a sealed mesh.
- I placed a light inside the mesh
- I made one face of the mesh the “colored glass” texture preset for YafRay.
- Light shone through the mesh in unexpected areas… through the non-glass sealed portion
I have included an image of the issue and circled the light spill on the ceiling. The light should be coming down… not going up. I guess I can use a spotlight instead just to force this issue to go away. But I’d like to understand why this happened.
