Light through other materials


I’m trying to model a 3d scene, and i have problem making an object thay light can be seen through.

I want to mane an object, like a chinese lamp, that you will be able to see the light trough, but not other object, so it can not be done with ray transpher.

pls HELP!


Sorry for my English.

You probably want to have a look at:

  1. Translucency:
  1. Subsurface scattering:

Forget it. I have found the solution- using halo on a spot lamp.

but thanks anyway!!

Hey! My mistake!

You were much more than helpfull!!