Well, I decided to start getting better at textureing and makeing buildings and landscapes. So what better way to do so than make a seen with a lighthouse!
Thanks for the quick replies, I will detail the lighthouse by adding windows and little indoor things you can see through the windows Also on another note I am modeling the base after some lighthouse I saw on like the history or discovery channel, it spread out like so, and I thought itl looked rather cool.
Haven’t gotten much work done in blender for most of my work is being done in photoshop. Can anyone reccomend some good refrences for photoshop tutorials?
I am very poor on my ability to create incisions in my mesh and then put in a window or a door, does anyone have any advice to offer on such a subject?
(i don’t know id this a bad or good technique but what i do is)
Create enough faceloops, so you can cut out the section you want … hardest thing is to get the right shape back after the faceloops (maybe there is a soft faceloop ? don’t know)