This is a combination of procedural and image textures. It takes ~44 min to render (Cycles). I’m using a laptop with 8GB RAM and 2.3Gz. No GPU.
Adjusting the materials and lighting is pretty tedious - even at 20 samples in preview.
I wonder if anyone can advise on the lighting. I suspect that’s what’s really slowing things down. Do I have too many lights? Or maybe that’s just the way it is!
The two lower lights in front are to offset the sun shadow and add color with visibility
The blue area light is a fill light on the front of the gourd
The sun is the main light.
The blue spotlight is for rim lighting but it needs work - or a different approach.