working in an electrical engineering firm, i got interested in lighting design, and decided to try and develop a better understanding of lighting interior and exterior spaces.
since i don’t have access to a studio and an endless stream of lighting fixtures to use for real life experiments, i thought to use cg for my experimentations (even though the eye and the camera does not perceive the world the same way), and to start a thread here to showcase my progress.
critique, suggestions, feedback, musings, all are welcome.
my latest finished design: “kitchen” by lukethsdhafdf (blendswap)
my idea is to use freely available scenes (downloaded from blendswap or other places) and try to develop a lighting design for them, that is plausible as well as beautiful. that way, the changes i need to do to the scenes are minimal, and i can develop my ideas and capabilities faster. also, using existing scenes forces me to work with (semi-) realistic constraints, which are essential for creativity.
for each scene i try to envision several different designs, since usually the first idea that comes to mind is not necessarily the best one.