Hi,
I am new to blender and I am having an issue I just can’t seem to figure out. I have looked at a lot of video tutorials on the new Cycles Rendering Engine. They helped a lot in fingering out how to setup the basic scene but not with this particular issue.
The seen is basically a neon sign. I have two elements that act as spot lights to light the area around the sign (a plane with a brick texture). When I render that it is fine with the intensity that I want. When I add the neon text (made up of emitter surface) the intensity of other lighting almost goes away like they were dimmed by 90%.
Even when I set the emittion level to 0. I like the effect, the emitting text has on the scene, but I do not know why it is effecting the other lighting in the scene when I render it.
Any help or tips you could give me would greatly be appreciated.
Thanks,
William