Well, I’ve been working on this nightmare toothbrush rendering job. I eventually figured out the best way to build the bristles, but now I’m having difficulty lighting this. Either I get the bristles right and the brush wrong or Visa Versa. Is there a way to have lights only affect part of the mesh and have other light effect other parts of the mesh? That would be the easiest way to solve the issue, so I can light the bristles and the handle separately and have them both work.
Blow is a picture showing pretty good bristles, but horrible toothbrush head.