Hi guys, ( first post)
in my rendering, u can see above, i have a lighting problem i dont know how to fix. I tested different lights but the result is in appeoximately the same. At the top of my roman watchtower, the light is clear, at the bottum its more grey and u can see shadows. The material is the same and very simple, diffuse- and normalmap. I tested that asset in the unity-engine too, but there is no problem.
Thanks in advance for all kinds of support and suggestions Julius