Lighting Setup

I’m trying to model a basic square room, all white with something in the middle. Like the PS3 Comercials. I’m a total noob and I can’t get it to look good. Would it be best to do radiosity? Like I said, I’m not sure what to do… Just want a simple white room, used to stage stuff.

Try having a look in the manual under ambient occlusion. It might do the trick for you.

EDIT:
If you want lamps in the roof, try looking at either area lights, or ultimately radiosity, but area lights combined with ambient
occlusion might do just fine…
//Mathias

are you using yafray or blender internal to render?

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