I’ve come across a couple of problems working on a vehicle, hoping you guys can help me out.
I’ve made the door a separate object to the main body so that a player may open/close them. Perhaps there’s a better way to go about it?
My first issue is that the lighting/shadows don’t match up as shown in the picture below. As far as I can tell, all vertices between the two objects match up perfectly.
My second issue is that when viewed in textured mode (and in Unity), certain faces are “blank”, shown below. Ideas?
Thanks in advance!