While Blender ain´t all that shabby for baking I wanted to look around. The ultimate solution most likely would be Autodesks “Beast” but currently I can´t even justify to buy vray.
I was wondering if there are any, addon render engines that support texture baking, maybe even something with bidirectional mlt support.
Octane, Luxray and Indigo seem to have no such thing. I hear Vray can bake textures, but I can´t find a bake button anywhere.
Sunflow should be able, but their exporter refuses work.
Unity only supports the nice stuff in the pro version, and IrrEdit only spits out scenes for the Irrlicht engine.
I was also looking into “Giles” but that tool is beyond me and I can´t find decent tutorials.
So, the question is, how do you guys bake really nice lightmaps with indirect lighting, GI, AO…?