Lights in Eevee and Cycles not working

I hope this is the right place to post this!
Hi all, I’m currently having problems with the lighting in Blender.
I put a new material, scene lights are activated, my robo buddy has the material everywhere, but the light doesn’t seem to affect it! Not in Eevee nor in Cycles. :frowning_face: It’s all a big, dark gray blob.

Note: I’m following a Domestika tutorial and don’t think I deviated anywhere as far as textures and lights go, which makes me a bit worried.
NOTE Note: I tried another default cube with subdivided surfaces in a default file and the point light seems to work just fine. It’s with the robo buddy that I’m having problems with.

I have a lot of questions, looking at this… why does that “big grey blob” have a bounding box? That’s not normal light viewport behavior at all :thinking: Can you share your file?

Hello! I would love to be able to upload, but I… joined about half an hour ago, and permissions won’t allow me to upload files, sorry!

I think it may be because the ‘gray blob’ has a subdivision modifier applied. It was previously a plane.

Sorry about the hassle! :sweat_smile:

No worries :slight_smile: Why is that plane there? It looks like it’s blocking the light to me, but again it’s hard to say.

You can upload your file to https://pasteall.org/blend/ , if you want

The plane was supposed to be a sort of ‘backdrop’ for the robo buddy. I’ve attached another image from a sort of ‘behind 3/4’ view!
The plane is supposed to be behind the character, so it shouldn’t be obstructing the light :0