I’m rendering a scene with a mesh light and a directional light.
I’m trying to break up my render into two lighting passes, one with the mesh light, and one with the directional light.
My geometry is on layers 1 and 2.
The mesh light is on layer 1.
The spot light is on layer 2.
I have two render passes one that includes only layer 1, and the other that includes only layer 2.
Both lights are appearing in both passes. Why?
How can I fix this?
Attached is my .blend file.
LightPasses.blend (533 KB)