Lightstruck - vehicle concept.

Some of you may remember a collaborative car project I’ve helped with in the past, this is some more work from the thread at CGTalk :-
http://www.cgtalk.com/showthread.php?t=120564

Concept by element-5:-

http://img.photobucket.com/albums/v329/element5au/Lightstruck.jpg

3D realisation by me:-

http://www.free-webspace.biz/sonix/Cars/lightstruck.html

Modeled from the concept sketch, no blueprints used. Not 100% accurate, the cockpit needs finalising and the interior modeling.

Sonix.

wow dude thats awsome work but from my perspective it looks a little to wide and how come theres exaust pipes lie evry where

i suppose it must be like a v 12

great design, i would make it just the way it is
that thing would rock, i really dig the concave wheels

wow looking great…why do you have to be so good at blender lol

Sonix - you work so damned fast man and do such excellent work. My only comments on the current state of the model are the front fenders - in the drwaing they’re a bit mor bulbous and protrude a little bit more from the front, in your wip, they’ve an extreme curve to them and there’s not enough ground clearance on them…first speedbump or RR crossing that thing went over would rip them right off the car, or mar the paint so badly as to ruin it completely. Even if the car has hydraulics in it, the curve is so extreme that I think it’ll catch the tires. Other than that though it’s an excellent model as always and I’m envious of your abilities.

Tal

oh…ok, you already made it haha,
i thought you were posting the concept your were going to make (i didnt see the link), haha
but its alreay built, looks cool

I don’t design them , just model them, so I don’t know why all the pipes. V18 would suit better. :smiley: I reduced the width, thanks for the heads up.

Thanks mate.

Not good enough yet though. :smiley: Thanks.

Increased it slightly in the new renders, but perhaps not enough.

I did think about the ground clearance and then forgot to change it. :frowning: Will try a variation tomorrow and thankyou.

New renders:- Civilian and military desert camo versions. Seat in but no cockpit finalisation yet.

http://www.free-webspace.biz/sonix/Cars/lightstruck.html

Thanks,

Sonix.

Nice work sonix.

It looks too wide at the top portion of the body. Should be tapered in a bit more IMO. Makes it look boxy.

Where the exhaust pipes exit the wire mesh indent on the fenders, I would make an actual exit hole and not just stuck to the fender.

Overall, nice work, yet again man.

BgDM

Cheers mate. I need to make the mesh indent mesh and I’ll sort out an exit hole at the same time.

If I taper the top section, the wheel tops will become exposed, as there’s not much space between the top of the fender and the top of the wheel. Could lift it up at bit I guess, but I think it’s tall enough already.

Perhaps just tapering the tops of the fenders slightly?

Thanks for the feedback,

Sonix.