Lilly, first attempt at fully rigged character

This is Lilly, my first fully original creation (minus the eyebrows.) She was modeled/sculpted completely in Blender and textured in Substance Painter. I then rigged her with Auto-Rig Pro. I am still working on correctly weight painting her with the hopes of using her for an animated short I am working on. Any feedback would be greatly appreciated as I haven’t done much character work up to this point.

Also am considering using ‘thicker’ stranded hair (for faster rendering) and so that it looks a little more stylized, but not sure if it looks right.