I’m having problems with the particle/strand settings. I’ve tried several settings but cannot get the strands to start out the way I would like them too. When I create hair particle system using a sphere, all the strands emit from the sphere nice and evenly and I’m able to manipulate them (length, thickness, children, direction, etc) the way I want too.
I am not having much success when applying the hair particle system to a cylinder shape. The strands all seem to emit (mostly) in the same direction as the original cylinder shape. Here is a sample of what I am referring too:
What I really want is for the strands to emit directly outward from the cylinder faces. Then I could adjust the lengths to get where I want to with the fuzz for the stem.
I’ve set up a vertex group for the stem and tried many other settings, but so far I’m just stuck. Any pointers would be appreciated.