I’m doing hair/fur in Cycles for the first time on a model. See image. The hair works, but I need to limit it to certain faces (Only to the brown Body). I have assigned a beige material to the Face, and brown material to the Body, I also made a copy of the Body material and gave it Hair BSDF, but it doesn’t work. The hair is all over. How to limit it.
Several methds:
Ok, I see I had to paint vertex weights correctly in the vertex groups and limit particle density to that vertex group. It works.
