Helloooo
Today I discovered a limit in the value I can assign as the low and high values for Limit Location constraint, in my metric units scene.
Perhaps I’m using an older version of bender. I have quit and reopened blender, and used a new file instead of my working file, and in all cases, there is no way I can apply a Limit Location constraint where the value is beyond -1m through +1m.
I have to move the entire geometry around in the world space to resolve this, unless someone can advise me something good to do.
Hi Richard, thanks for responding.
The version of blender I have been using until this morning is 2.69, so I checked for a new version before responding…
This bug-like behaviour as I described also happens in 2.71. Why you don’t see this is because your scale is (I expect) 1.0. I have set mine to 0.001, millimetres.
Attached is a file that demonstrates this quirky bug behaviour.
The Limit Location constraint is setup on the X axis, and I positioned a 1x1 cm box with its origin at 1m,0,0. Try to adjust the Maximum X value beyond 1m. You should find it constrained to 1m, which makes no sense to me.