I parented an empty to a bone, however I don’t want the empty to inherit the scaling of the bone. Is there a way to turn that off as you can in the edit mode of bones?
Give the empty a limit scale constraint.
Well I want it to scale, just not in relation to the bone it’s parented to.
Then sandwich in a parent with a limit scale constraint.
Unparent the empty and copy location and rotation through constraints.
You can use ChildOf if you want to transform the empty freely.
Getting this exact behaviour through normal parenting is not impossible by the way, it just hasn’t been coded in – not that I know of, anyway.
Guess I’ll just have to stick with limit or child-of.