If I have a simple cube with a chrome texture applied, all I see is the blue background reflected on the chrome, the material does not have a metal look.
Is it possible to limit the reflection and to see more of the chrome effect?
well !
go to F9 and reduce the ambient sky to material effect
but then you need object to reflect on your chrome to see the mirror effect!
salutations
The ‘chrome effect’ depends on having an environment to reflect. Add a skymap or an environment image and it will look different.
Thanks for the suggestions.
I also typically turn off the “World” color, and “ambient” light (unless I actually intend to use it) altogether. I don’t want color to come-in from unexpected places. (Of course, that’s doubly important when you are doing compositing, and so you do not want any RGB information to be present anywhere that “something is not.”)
Chrome, also, is a specular effect, because that’s really the kind of light that makes something look “shiny.” So, there has to be specularity, and the specular-color needs to be agreeable with the base color of the object in question.