I’m trying to make a texture-only pass for my scene, by enabling shadeless for all materials. And it looks like this:
The floor and ceiling aren’t textured yet, so they should be black. When I turn the Full OSA off the black becomes red, and the lines become black!
The chair has normal textures, and the wall is uv-mapped. The lines didn’t appear until I uv-mapped the wall. Is this a bug?
All materials set to Full OSA
Blender 2.34 Intel optimized
Thanks in advance!