Okay I have a Mesh and Rigg that I Grouped together in a .blend file… I then linked… (not appended) them into a Project file to be animated… I then gave the Rigg a proxy… I Keyed some animation on that Rigg to build an animation and Rendered it out… I then noted some minor Rigging errors … which I went back into the original Modeling .blend file to fix… I saved the file out… I then opened my Project file that the model group was linked into expecting the Rigg to be updated… but no luck…
What have I missed? is there something else I need to do to get the Model Mesh and Rigg to update without having to do the animation all over again?