How to differentiate a linked object in a complex scene. I mean, when we duplicate an object with Alt+D, how to differentiate that object with normal Shift+D duplication. In the collection, everything looks the same, is there any special symbol to avoid accidental editing to the linked objects.
you can see here, in the mesh panel (green triangle) that mesh cube is shared by 4 objects.
or eventually, you can enter in edit mode in your object and watch if there is some others objects similar in the view port, turning into orange color.(if there is selections in it).
Thanks for your reply
You can also select one and then shift - L → Object Data to select objects sharing data.
Thanks, it’s a new knowledge