Linked objects visible/renderable


I’m trying to use linked objects, but have problem with visible/renderable switches which are disabled. Is there any other way to control those parameters (e.g. to turn off trees from scene)?

Best regs.

Move it to the layer you dont render.
Add it to the group and make group instancies, there you can control render visibility on/off.

Works! Thanx!
I see that possible workflow is to change all linked files to one layer and hide them. It is not possible to move original object isn’t it?

It is possible to move, make a proxy or do that group instancy -thing. Proxy can have also render visibility on/off.

Got it. Make proxy works also nice. Is there way to reduce triangle count for linked object just for viewport display and keep render mesh full?

Everything is clear. Thank you.