I have a model of an aircraft that is textured with markings of number “123”. I want to render a scene with 3 of these aircraft flying in formation with unique textures and marking number…but I only want to use one model.
I am able to create a new scene and get the model object to link to the original (without duplicating the model object)…I can scale, move, etc the linked object so it’s in a different position from the original object in the original scene. But I want to be able to apply unique textures and marking numbers to the linked object, while keeping the model/mesh as a link (rather than a duplicated copy). On the linked linked object I have tried to Make Single User on the Materials, but they seem to stay linked to the original object.
Is there anyway to do this? I am using Blender 2.54.