Recently I noticed a behavior, that I think was different in pre 2.64 releases:
I have a .blend file with different scenes. Into the scenes models from other files are linked in. If I link in an object it appears at the origin and cannot be moved. However if I create a group only containing that object (in the original file) and then link the group into my scene, I can move, rotate and scale the group.
I’m not sure if this is in deed a change in the behavior and if it is so, what is the reason for this.
It also might be something wrong with my scene, however I have no idea what that might be.
If anyone has an idea in one or the other direction, that would be helpful.
Regards
hotzst