I’m trying to link a rigged character, and use library overrides to be able to animate it, but I lose the ability to use the handy bone selct panel that Rigify creates. Is there any way round this?
Also, and I saw someone else ask this but not get a response - when using a library override, it doesn’t seem to matter which object in the collection I select, but it makes me wonder why it asks if it doesn’t matter?