So I grouped my rig and linked it to another file, and made a proxy of the armature. Everything seems to be working fine except when I render it the eyes turn out black.
The eyes render as intended in the library file So I don’t know what to do.
The eyes are made with two spheres, a smaller one inside of a larger one. They are joined together to form one mesh.
The inner sphere uses a radial blend to make the colors, there is a cloud texture on it to give the iris a little more color, and a radial blend stencil to keep the cloud on the iris.
The outer sphere is completely transparent and just gives the eye it’s shine.
Anyone know what the problem is?