Is it possible to link the movement of objects, faces, vertices, etc. in 3D space as well as UV space? Once I unwrap my object I’d like to be able to slide parts of it around and have it move correspondingly in the UV space. Thank you.
Moving faces/vertices:
Hook them to an empty, animate the empty / or make shape keys
Moving textures:
You can make the texture translation/orientation dependent on another object or empty.
Check out plasmasolution’s sneakpeeks nr.21 (at around 13 min):
Of course for animating texture coordinates you can also animate the Offset settings in the Texture panel / Mapping section…