I was wondering if it would be possible to link shape keys of different objects. Let me explain better what I’m looking for:
I have a character that I’m animating. He has facial hair made of particles that is separate to the character object. If I have a shape key set up for the character object that opens his mouth and a shape key in the hair object that moves the hair accordingly, is it possible to link the shape keys of the objects in such a way that if I adjusted one of the shape keys, the corresponding shape key in the other object would be adjusted automatically to the same value? This would make things a lot easier and would open up a world of possibility for me. Thanks.