I’m trying to make my first animation. I would like to add a soundtrack to my animation and have used grip to rip the tracks off of one of my CD’s into a wave format. I cannot for the life of me get Blender to sucessfully load the files that I ripped.
I have tried using the audio timeline to load the wave file as well as the little speaker button. Neither works!?!
Why is this not working for me? What do other Linux users do to create and syncronize their sound and animation? Please help… I’m dying here :-?
your suggestion didn’t seem to work. I tried using Shift+A and nothing happened. any time I try to use the Audio Timeline to load a wave it says it’s incompatible
Use the same Sequence window as you do for AVIs and images, not the Sound window. With Blender 2.28 and 2.28a you can now use the Sequence window to add WAV files. Go to Blender.org site for explanation of its use.
the wave files must be 16bit format…
you can import them to sequencer, as said here.
rendering will not join it to avi straight ahead, but, so once you are done with syncing the animation and sound inside blender, you press “mixdown” in soundbuttons. that will create one wave file for you, that is exactly the lenght of you movie.
then, use lame (or whatever mp3 encoder) to encode your wave file into mp3, and then “mplayer” to compress your blender avi and mp3 soundtrack into one file…
“mplayer -ovc divx4 filename.avi -oac copy -soundfile filename.mp3 -o output.avi”