Liquid test

Alright, so I baked a liquid test and I figured I would render it just to have a finished product (I put it on youtube if anyone wants to check it out:, but it took sixteen hours to render. Does Anyone have any tips on how to cut done the render time for stuff like this?

Nice! I like the materials and the rendering but 16 hours is along wait. Once I set a fluid sim to render at a HD resolution, set my computer to work and went to sleep. Nxt. morning I check on it and it’s on frame 4. :frowning: